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Violence Origin

Posted By: Karen L. Hutchison on June 20, 2007
Although many factors may contribute to violent tendencies, I submit that selling Wi simulated video games, such as Manhunt 2, has a high correlation to increased violence - yet parents permit their children to play such horrific scenes. Manhunt 2 allows children to actually enact killing a human being. The act of murder or witness thereof is traumatic to the body and brain. More often than not, the brain blocks out such trauma. What are we thinking? Teaching children and/or adults to become insensitized to killing? And we wonder why Virginia Tech happens?
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 Violence Origin by Karen L. Hutchison on June 20, 2007
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