Home Articles Reader Opinion Editorial Book Reviews Discussion Writers Guide About TCRecord
transparent 13
Topics
Discussion
Announcements

Computer Games for Learning: An Evidence-Based Approach


reviewed by Jenny S. Wakefield & Lin Lin February 23, 2015

coverTitle: Computer Games for Learning: An Evidence-Based Approach
Author(s): Richard E. Mayer
Publisher: MIT Press, Cambridge
ISBN: 0262027577, Pages: 304, Year: 2014
Search for book at Amazon.com


To view the full-text for this article you must be signed-in with the appropropriate membership. Please review your options below:

Sign-in
Email:
Password:
Store a cookie on my computer that will allow me to skip this sign-in in the future.
Send me my password -- I can't remember it
 
Purchase this Article
Purchase Computer Games for Learning: An Evidence-Based Approach
Individual-Resource passes allow you to purchase access to resources one resource at a time. There are no recurring fees.
$12
Become a Member
Online Access
With this membership you receive online access to all of TCRecord's content. The introductory rate of $25 is available for a limited time.
$25
Print and Online Access
With this membership you receive the print journal and free online access to all of TCRecord's content.
$210


Cite This Article as: Teachers College Record, Date Published: February 23, 2015
http://www.tcrecord.org ID Number: 17868, Date Accessed: 12/11/2017 4:24:13 AM

Purchase Reprint Rights for this article or review
Article Tools
Related Articles

Related Discussion
 
Post a Comment | Read All

About the Author
  • Jenny Wakefield
    University of North Texas
    E-mail Author
    JENNY S. WAKEFIELD is a Doctoral Candidate and Teaching Fellow at the University of North Texas. Her recent work includes supporting learning of 21st century students in higher education using technologies such as in Old Alton, a computer applications course delivered using transmedia storytelling with alternate reality game components, the use of virtual worlds in the Student Second Life Success Program, and the online course design for the UT Dallas Freshman course UNIV1010. She has published journal articles and book chapters on instructional design and the use of social media, games for learning, simulations, virtual worlds, and transmedia in education. Journals include the International Journal of Social Media and Interactive Learning Environments, Knowledge Management & E-Learning: An International Journal, TechTrends and the International Journal of E-Learning.
  • Lin Lin
    University of North Texas
    E-mail Author
    LIN LIN is an Associate Professor of Learning Technologies at the University of North Texas. Her research lies in the intersection of technology, cognition, and learning. She has conducted research on the impacts of new media and technologies on the brain, cognition and learning, specifically in media multitasking, online learning, and game-based learning. Lin received her doctoral degree from Teachers College Columbia University, and has published in dozens of journals, including the Proceedings of the National Academy of Sciences (PNAS), Computers and Education, Journal of Educational Computing Research, Computers in the Schools, and Learning, Media, and Technology. She has been interviewed and cited news media such as Fort Worth Star-Telegram, Le Temps, Ingenioren, and the Scientific American.
Member Center
In Print
This Month's Issue

Submit
EMAIL

Twitter

RSS